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dasnico's Recent Activity

  1. dasnico liked Andy47's post in the thread Vray 3.60.03 - 3ds max 2013-2018.

    Try using VraySun or maybe a VRay Plane, Disc, Sphere or Mesh light. If you use a Vray Dome light, it doesn't work Vray 3.60.03, create...

    Sep 16, 2017 at 4:30 PM
  2. dasnico liked BlackHand's post in the thread Vray 3.60.03 - 3ds max 2013-2018.

    I think I found the issue with @dasnico 's scene. but this will only apply if @dasnico is using a dome light for lighting the scene....

    Sep 16, 2017 at 4:30 PM
  3. dasnico liked roocoon's post in the thread Vray 3.60.03 - 3ds max 2013-2018.

    And right you are, BlackHand. I'll skip the images since yours cover it. The problem is that "matte" material is checked in the...

    Sep 16, 2017 at 4:30 PM
  4. dasnico replied to the thread Vray 3.60.03 - 3ds max 2013-2018.

    I want to thank all of you for the time you all took to help me out. Especially Blackhand. Blackhand, you were right and it works. This...

    Sep 16, 2017 at 4:19 PM
  5. dasnico replied to the thread drag and drop in 3dsmax 2015.

    having the same issue:(

    Sep 16, 2017 at 10:06 AM
  6. dasnico replied to the thread SitniSati - AfterBurn 4.2 For 3dsMax 2015 - 2016 - Win.

    is this still being used in production? :eek:

    Sep 16, 2017 at 10:04 AM
  7. dasnico replied to the thread Vray 3.60.03 - 3ds max 2013-2018.

    Is there anyone else having issues with this? maybe the crack? thank you

    Sep 16, 2017 at 10:03 AM
  8. dasnico liked BlackHand's post in the thread Vray 3.60.03 - 3ds max 2013-2018.

    if u use VrayMtlWrapper, and I assume that u have enabled: Matte sufrace, shadows, affect alpha, and u still have it black, then I...

    Sep 13, 2017 at 10:37 AM
  9. dasnico replied to the thread Vray 3.60.03 - 3ds max 2013-2018.

    Thank you for the reply! Im aware of those settings but no luck. [IMG]

    Sep 13, 2017 at 10:20 AM
  10. dasnico replied to the thread Vray 3.60.03 - 3ds max 2013-2018.

    Im having trouble with the material wrapper. it just stays black in RT, IPR and bucket rendering. how about you guys?

    Sep 13, 2017 at 6:32 AM