Hi everyone thanks to gfx forums and the creator i bring to you Endorphin..... Motion-capture systems allow the acquisition of actual human performances, with all the timing, body mechanics, and gravity that make for compelling natural motion in animation. However, there are certain types of captures that only the hardiest of actors would be willing to tackle: falling off buildings while being hit with high-velocity projectiles and landing on oil drums, for example. Yet, Natural Motion’s Endorphin 2.5 motion-synthesis software was designed for these types of animation challenges. The Endorphin software includes a specialized set of character animation tools for creating scenes like the one mentioned above, with the sort of physical behaviors you would expect from live actors interacting in real-world situations. It gives you a simple but powerful way to synthesize interactive animation between characters and dynamic environments. Endorphin’s behavior-based animation pipeline has a straightforward interface that can be integrated with other animation packages. Behaviors in the program are configurable units of animation, which can be applied to a character for varying lengths of time. A model that is being driven by a Catch Fall behavior, for example, will do its best to turn and break a fall with its hands after being hit by an object. If you precede the Catch Fall command with a Stumble behavior, for instance, the animation pattern changes, and the character will try to keep its balance before falling, doing its best to land in a protected position. Combining behaviors and making subtle changes to the parameters in Endorphin can deliver different results from the same source material. Objects can be constrained to scene elements so the characters interact appropriately within a variety of environments. The software’s available tools make it easy to guide the animation’s results with these behavioral tools, instead of having to keyframe the animation. Minimum System Requirements: Windows 2000/XP, Intel Pentium Processor or AMD Athlon 1.7 ghz, 512mb RAM, Nvidia GeForce 2, or ATI Radeon 7000 or higher. Sorry this is not the latest verion but its just as good trust me heres link to the main site for more information Code: You need to login or register to view this content. Code: You need to login or register to view this content.