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Gumroad – DECALmachine v1.4.2

Discussion in '2D' started by VIPGFX, Nov 29, 2018.

  1. VIPGFX

    VIPGFX Post MASTER
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    DECALmachine is a blender addon – a set of tools to simplify and automate working with mesh based decals, which in turn facilitates quick design thinking, iteration and exploration. It does all that in a very non-committal, non-destructive way.
    ____________________________________________________________

    INSTALLATION

    See the installation guide for instructions:
    http://machin3.io/DECALmachine/docs/installation/

    Go over the detailed documentation, including a custom decal creation guide, the export section and FAQs.

    documentation: http://machin3.io/DECALmachine/docs/
    custom decal creation: http://machin3.io/DECALmachine/docs/decal_creation_instant/
    export section: http://machin3.io/DECALmachine/docs/decal_export_basics/
    FAQs: http://machin3.io/DECALmachine/docs/faq/
    ____________________________________________________________

    FEATURES

    new Reconstruct Panel Cutter
    new Surface Fix
    Principled BSDF support
    Match Material
    decal atlas creation
    decal export to Unity3D, Unreal Engine 4, Substance Painter, Sketchfab, etc.
    bake decals down: normal, ao, curvature, height and color maps
    custom vertex normal workflow
    instant and batch decal creation
    modal decal height adjustment
    integrated asset/decal loader (deselect all + press ‘d’)
    use decals on flat surfaces and project them on curved surfaces
    ‘cut’ decal panel lines in a boolean-like manner
    parallax adds convincing depth to normal mapped decals
    retain sharp details at all scales, independent of texture resolution
    decal and panel UV creation is automatic and base meshes don’t need UVs
    change panel decal width and panel type after a panel has been ‘cut’
    change the panel decal shape and direction after it has been ‘cut’
    retrieve the original un-pojected decal sources at any time
    retrieve the cutters of panel decals at any time
    material cutting and material decals
    separate decal subset materials
    separate panel materials for each side side and panel flipping to switch those sides
    panel unwrapping for custom drawn or modified panel decals
    quickly rotate decals in 45 degree steps without leaving face snapping
    116 decal assets supplied
    ____________________________________________________________

    REQUIREMENTS

    Blender 2.78 or 2.79, Cycles renderer.
    Only stable releases are supported, use the addon at your own risk with the latest builds of blender.





    Download Links:-





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