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Gumroad - Procedural Modeling - 4 chapters

Discussion in 'Houdini Tutor' started by VIPGFX, Jan 16, 2018.

  1. VIPGFX

    VIPGFX Post MASTER
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    Here is the bundle of the 4th chapters for the Procedural Modeling for beginners. This is a tutorial that will help you understand some foundation of houdini modeling, more focused on game development. On this tutorial you will learn:

    - Understanding Houdini viewport and interface

    - Managing nodes, layout and naming

    - Understanding points, vertices, primitives and their respective groups

    - Using boolean for modeling.

    - Creating a room with procedural uv's and curves

    - Transforming geometry around nodes.

    - Merging objects from different networks, instancing and copying.

    - Adding windows and door to the environment.





    Download Links:-



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