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How to convert a sence with Vray material to Standard material

Discussion in 'HQ Textures' started by hexakukuba, Apr 17, 2018.

  1. hexakukuba

    hexakukuba Member
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    Hi,
    In the 3dmax,
    How we can convert a scene with V-Ray material to the Standard material.

    For example look at this scenes all coming by V-Ray,

    But how we can convert textures of models to the standard.

    I need to export the scene as "FBX" format to use in Maya,
    So I need to convert them before exporting,
    Because if I don't do that, all of them will be gray and black on the exported side.

    Thanks.
     
  2. Andy47

    Andy47 Well-Known Member
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    hexakukuba likes this.
  3. hexakukuba

    hexakukuba Member
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    I tried this before,
    It's work, V-Ray materials imported successfully from 3dmax to Maya.
    But after that, I need to manually find and assignee all imported textures to the each peace of imported models.
    Also I don't want to render my scene with V-Ray at the final render.
     
    #3 hexakukuba, Apr 17, 2018
    Last edited: Apr 17, 2018
  4. matrix77

    matrix77 Active Member
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  5. robin

    robin Active Member
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    well either you must buy that tool ,3d ver material converter , or making it your own(scripting) ...quite simple script but need hard work tho.....
     
  6. lakesideblue2003

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    does anybody has a script for this, I have tried other scripts but when it is converted
    it all becomes gray and again we have to reassning the materials.
     
  7. matrix77

    matrix77 Active Member
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    it cost $20 and its a good script
     
  8. adlas

    adlas Member
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  9. matrix77

    matrix77 Active Member
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    its old and you dont know if its working in new versions of max.vraymtl converter is doing more than a converting.read their specs and will see it woth