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iClone Daz Genesis Extension - iClonefacekey.Duf

Discussion in 'Plug-ins : Requests' started by zardozkillz, Sep 20, 2017.

  1. zardozkillz

    zardozkillz Member
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    Does anyone have the iClonefacekey.Duf files? The files are used to convert Daz 3D characters facial morphs into iClone facial morphs in 3DXchange. You can only get the iClonefacekey.duf files, if you are a premium iClone member. Any members willing to share?

    Here's an example of how they work.

     
  2. UnityMan5

    UnityMan5 Member
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  3. zardozkillz

    zardozkillz Member
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  4. UnityMan5

    UnityMan5 Member
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    Do not click the link, select the link and copy, past.
    Let me know it worked, if not I'll give you another link.
     
    #4 UnityMan5, Sep 20, 2017
    Last edited: Sep 20, 2017
    zardozkillz likes this.
  5. zardozkillz

    zardozkillz Member
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    No dice. Copy and pasting the link still sends me to Mega's home page.
     
  6. allklomv

    allklomv Member
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    you need to copy the link into notepad ( or similar ) and remove this bit >> http://anonymz.com/? then paste only the Mega link into your browser. Mega links won't work with the annon redirect.
     
  7. zardozkillz

    zardozkillz Member
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    Got it! Thanks for the tip and THANK YOU UnityMan5!!! You're a lifesaver!
     
  8. Kingrat315

    Kingrat315 New Member
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    Could anyone please post the updated DUFs for Iclone 7? Even if I just had the XLS file that had the updated list of expressions and visemes would be helpful. Thanks so much!
     
  9. spirospero

    spirospero Member
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  10. zardozkillz

    zardozkillz Member
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    Here's a copy of the latest keys updated last month.

    https://www.mediafire.com/file/xf71l80ctboomyn/Facekeys Daz Genesis to iClone 10-18-2017.rar

    NOTE: When importing a Daz character into 3DXchange, and click on the expression editor, it may say that the Jaw Bone wasn't mapped (My 3DXchange says that...) but if you click on the Jaw Mapping presets you'll see that the Jaw Bone IS MAPPED and everything else works too. Jaw Bone Mapping was driving me crazy with the old keys...
     
    #10 zardozkillz, Nov 6, 2017
    Last edited: Nov 14, 2017 at 7:28 PM
  11. spirospero

    spirospero Member
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    Thanks zardozlillz
    That's great

    By the way, I found the following way to scale Character Creator characters using Blender and 3dxChange:

    Export nude CC base female Fbx file with no animation (all boxes unticked)
    import the Fbx in Blender
    delete the box on screen
    hide the camera and the lamp (click eyes in scene menu)
    with all selected
    press n to open the dimensions menu
    set x, y and z scales from 0.010 to 0.8 (geometry becomes gigantic)
    goto object/apply and click scale - x, y and z scales will be set to 1 with no geometry change
    set x, y and z scales from 1 to 0.010 - geometry will become ~80% of original
    export the scaled Fbx, having clicked in the export settings menu "Armature" and unticked "Add leaf bones"

    import the scaled Fbx in Character Creator using the *.Fbxkey file generated automatically when the CC base female Fbx file was exported
    now you can save the scaled character in your custom Character folder, send it to iclone, then send to 3dxchange, export it as iAvatar
    and use the iAvatar as target in Character Creator for creating a scale morph
     
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  12. alaamo76

    alaamo76 New Member
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    Thanks zardozlillz
    Facekeys+Daz+Genesis+to+iClone+10-18-2017
    you are good
     
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  13. zardozkillz

    zardozkillz Member
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    SWEET! Thanks for the tip! Oh, btw... When importing a Daz character into 3DXchange, and click on the expression editor, it may say that the Jaw Bone wasn't mapped (My 3DXchange says that...) but if you click on the Jaw Mapping presets you'll see that the Jaw Bone IS MAPPED and everything else works too. Jaw Bone Mapping was driving me crazy with the old keys...
     
  14. zardozkillz

    zardozkillz Member
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    No Prob!

    NOTE: When importing a Daz character into 3DXchange, and click on the expression editor, it may say that the Jaw Bone wasn't mapped (My 3DXchange says that...) but if you click on the Jaw Mapping presets you'll see that the Jaw Bone IS MAPPED and everything else works too. Jaw Bone Mapping was driving me crazy with the old keys...