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Lucid Physics 1.4.1.11389 for 3ds Max

Discussion in 'CGI News' started by roocoon, May 30, 2017.

  1. roocoon

    roocoon Well-Known Member
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    The Ephere physics system has just been updated.
    Info at: https://ephere.com/plugins/autodesk/max/lucid/

    Changelog for just this version:

    New: Torn cloth preserves material ID's
    Fixed: Lucid hair simulation is not recorded when using Strand Groups
    Fixed: Changing the Strand Group causes a crash when re-recording hair simulation
    Fixed: When tearing is on, recording (baking) cloth object drops recorded frames.
    Internal improvements

    The main thing in the last couple of releases, is the support of either Cuda or DirectX for simulation.
    This should make many people happy, except that I'm not one of them.
    The DirectX support needs at least DX11. I have DX9.
    And that's why you get no nice simulations from me.

    [​IMG]
     
    graovac and _Sting_ray_ like this.
  2. noise2render

    noise2render Active Member
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    maan i am very happy with this release as it support amd gpus :)
     
  3. _Sting_ray_

    _Sting_ray_ Member
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    ^(poke)
    i thought you in rehab from computer graphic sites
     
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  4. _Sting_ray_

    _Sting_ray_ Member
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    roocoon OR anybody that have a clue on this thing?(angel)


    the closest thing to real time simulation in 3ds max is Lucid Physics ?

    in Ephere site they say that Lucid Physics is Powered by NVidia Flex
    Complete physics system
    • Powered by NVidia Flex







    ----------------------------------------------------------------------------------------------
    there's a drop menu in this NVidia site called , PhysX , and VisualFX
    should i install the stuff there to 3ds max ?
    there's all kind of stuff in there , i have no clue if people are installing it to 3ds max
    https://developer.nvidia.com/gameworks-physx-overview


    GameWorks PhysX Overview
    PhysX is a scalable multi-platform game physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. PhysX is already integrated into some of the most popular game engines, including Unreal Engine (versions 3 and 4), Unity3D, and Stingray. PhysX also enables simulation -driven effects like Clothing, Destruction and Particles.





     
  5. roocoon

    roocoon Well-Known Member
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    Just install Lucid.
    NVidia Flex is included in the relevant Lucid DLLs.
    If your drivers are up-to-date, you shouldn't have a problem.
     
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  6. _Sting_ray_

    _Sting_ray_ Member
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    with the entry of amd Threadripper 1950X to the market
    i'm start to questioning the value of this plugin
     
  7. Andy47

    Andy47 Well-Known Member
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