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Ornatrix 2.1.6.15999 for Maya

Discussion in 'CGI News' started by roocoon, Jul 10, 2018.

  1. roocoon

    roocoon Well-Known Member
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    Another substantial update for the barber plugin.

    Info: https://ephere.com/plugins/autodesk/maya/ornatrix/

    Changelog:

    New: Added a graphic indication to Plant Guides Tool of where the guide is going to be placed
    New: Multiplier operator supports generating strand groups
    New: OxEditGuides command can be called from pymel directly without a string
    New: Added "-help" flag to OxEditGuides command
    New: Added an option to choose a curve point number in Plant Guides Tool windows property
    New: Shape attributes are restored to 1 when deactivating Mesh From Strands (aids in preserving Arnold render properties)
    Fixed: Maya crashes when deactivating HFG
    Fixed: VRayOxHairPrimitive crash with some configurations
    Fixed: Broken guides after reloading a scene with Nucleus Simulation
    Fixed: Unable to remove objects from the Force Fields list in Moov node
    Fixed: MtoA and Ornatrix 2.x crash
    Fixed: Maya crashes when loading Ox plugin on Linux
    Fixed: Match mouse cursor offset when control points in EG are moved
    Fixed: Planting a new guide with adopt shape option with EG crashes Maya when there are 0 guides
    Fixed: Edit Guides resetting shape when deselecting and re-selecting all strands using a Select brush
    Fixed: Ignore Backfacing option not working with Surface brushes
    Fixed: Select brush can work in surface mode
    Fixed: Ignore Backfacing Strands option not working in Edit Guides strand or control point selection
    Fixed: Maya Field/Solvers don't affect Moov
    Fixed: Selection is not preserved in EditGuides when loading V1 scenes
    Fixed: Incorrect shape sub-selection in EditGuidesShape
    Fixed: Proxy mesh distorted when its local coordinates go into negative Z values
    Fixed: Popping of animated strands with high point count and stacked Frizz modifiers
    Fixed: Duplicated strand IDs with multiple levels of propagation
    Fixed: Crash when changing hair settings while running Arnold IPR

    In my next life I'll put some hair on an actual head or animal. For this one, just hairy spheres...

    [​IMG]
     
  2. roocoon

    roocoon Well-Known Member
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    Just updated to 2.1.7.16191

    Info on the link posted above.

    Changelog:
    New: User Brush in Edit Guides: new brushes can now be created using custom Python scripts
    New: Added an option to Lengthener to scale whole strand
    New: Hair from Mesh Strips hairs can be oriented based on strip mesh UV coordinates
    Fixed: Undoing Distribution or Interpolation Type does not update the attribute editor UI
    Fixed: Render Point Count in Detail Node does not work with HairFromMeshStrips
    Fixed: Increasing input strand count into Edit Guides where strand(s) have been planted can produce incorrect hair
    Fixed: "Unexpected Internal Failure" and broken UI in Ornatrix V1
    Fixed: A second Namespace is created when creating a groom
    Fixed: Maya Field/Solvers don't affect Moov
    Fixed: Propagated strands don't appear if Propagation is added on top of ChangeWidth
    Fixed: If Change Width is added on top of propagated strands only current group of strands is visible
    Fixed: Graphic artifact on VP2.0 in Maya 2016 Ext.2

    [​IMG]