Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

Dismiss Notice

If any one not get activation email, Please login your account and Re-send Activation email , Thank you

Pluralsight - Building Character FX Rigs in Houdini

Discussion in 'Houdini Tutor' started by VIPGFX, Dec 2, 2017.

  1. VIPGFX

    VIPGFX Post MASTER
    Member

    Joined:
    Jul 25, 2011
    Messages:
    14,095
    Likes Received:
    1,656
    [​IMG]

    Have you ever wondered how to create magical FX work in Houdini, but you don’t have the technical skills to bring them to life? In this course, Building Character FX Rigs in Houdini, you’ll learn how to create a stunning character simulation in Houdini. First, you’ll discover how to take a working animation in Maya and export it successfully to Houdini. Next, you’ll explore how to create several methods to create an interesting source emission with all the attributes and SOPs needed. Finally, you’ll delve into creating a beautiful simulation that use microsolvers to advect the color and create a stunning slap comp in NUKE. When you’re finished with this course, you’ll not only have created a fantastic simulation, but you’ll also have the knowledge and skills needed to render and sim out your own FX concepts in Houdini. Software required: Maya and Houdini.





    Download Links:-



    [​IMG]
    Code:
    You need to login or register to view this content.

    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.
    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.