Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

  1. Urgently , We need to upgrade our main Servers in this week, Please Help us fast..

    We need to collect this month donation for our Servers,

    Click this link and Help Us:http://forum.gfxdomain.net/donate/

    If we help in yours works or study , please spend some money for us to pay ours servers

Pluralsight - Swords and Shovels Character Controller and AI

Discussion in 'Others Tutorials' started by VIPGFX, May 16, 2018.

  1. VIPGFX

    VIPGFX Post MASTER
    Member

    Joined:
    Jul 25, 2011
    Messages:
    13,850
    Likes Received:
    1,576
    [​IMG]

    Character control in a click-to-move top-down game requires a pathfinding system to allow freedom of player movement. In this course, Swords and Shovels Character Controller and AI, you’ll learn how to work with Navmesh and Navmesh agents, setup character animation, and write code to create a character controller. First, you’ll discover how to bake a Navmesh in a game level. Next, you’ll explore how to work with a Navmesh Agent and animation to control character movement. Finally, you’ll learn how to write code and fine tune the system. When you’re finished with the course, you’ll understand how to author a top-down character controller. Software required: Unity.




    Download Links:-



    [​IMG]
    Code:
    You need to login or register to view this content.
    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.

    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.