Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

  1. We need to collect this month donation for our Servers,

    Click this link and Help Us:http://forum.gfxdomain.net/donate/

    If we help in yours works or study , please spend some money for us to pay ours servers

Dismiss Notice

If any one not get activation email, Please login your account and Re-send Activation email , Thank you

Pluralsight - Swords and Shovels: Loot System

Discussion in 'Others Tutorials' started by VIPGFX, May 16, 2018.

  1. VIPGFX

    VIPGFX Post MASTER
    Member

    Joined:
    Jul 25, 2011
    Messages:
    14,257
    Likes Received:
    1,680
    [​IMG]

    Have you ever wanted to be able to make your own games? If you would like to enter the world of game programming, then this is the course for you. In this course, Swords and Shovels: Loot System, you’ll master the process of creating a loot spawn and item system for your games. First, you’ll explore ScriptableObjects and how they can be used as code contracts for item creation. Next, you’ll learn how to create spawn objects that will instantiate your item into your scene. Finally, you’ll explore the connection to other systems such as Character Stats, Inventory, Game Managers, and more. By the end of this Unity course, you’ll have successfully created a functional inventory system that is easily integrated with other vital game systems. Software required: Unity.



    Download Links:-



    [​IMG]
    Code:
    You need to login or register to view this content.
    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.

    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.