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Shaderlight 2017 5.1.0 for SketchUp

Discussion in 'CGI News' started by roocoon, Oct 26, 2017.

  1. roocoon

    roocoon Well-Known Member
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    A couple of updates with the major one being the support for Skatter.

    Info: http://www.artvps.com/

    Changelog for v5.1.0:

    Skatter support

    Shaderlight now renders Skatter’s render-only instance lists, so you can produce renders containing thousands of Skatter instances without bogging down SketchUp’s viewport. Skatter is a third-party plugin for SketchUp available here: http://getskatter.com.

    Render-only instances won’t render on the Shaderlight Cloud in this release.

    New self-illuminating materials

    Three intermediate self-illuminating material intensities have been added to make it easier to make materials representative of modern TV screens. These are the TV (Low, Medium and High) settings for 500cd/m², 800cd/m² and 1000cd/m².

    Bug fix

    Fixed a problem that could cause unwanted shadows to appear on the ground when SketchUp’s ‘On Ground’ shadow setting is used in combination with portal lights.

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