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TurbulenceFD v1.0 build 1435 for C4D R15+ [win]

Discussion in 'Cinema 4D' started by davood.kharmanzar, Jun 12, 2018.

  1. davood.kharmanzar

    Member

    Joined:
    Nov 10, 2010
    Messages:
    27
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    TurbulenceFD’s simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid.
    For each voxel TurbulenceFD calculates the velocity of the fluid as well as several channels to describe properties like temperature, smoke density, amount of fuel, etc. This simulation process produces a voxel grid for each frame, which is cached on disk for use by the Volumetric Renderer.

    more info:
    https://www.jawset.com

    download:
    https://www.sendspace.com/file/kwj3a5


    instruction:
    extract RAR file into the c4d plugins directory.
     
    Nevoxv and dreamof3d like this.