Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

[UNITY ASSET] Vegetation Studio v1.2.0.0

Discussion in 'Game Applications & Related' started by neshtoZabavno, Apr 8, 2018.

  1. neshtoZabavno

    neshtoZabavno Active Member
    Member

    Joined:
    Apr 7, 2018
    Messages:
    75
    Likes Received:
    109
    Asset Store:
    Code:
    You need to login or register to view this content.
    [​IMG]

    Vegetation Studio is a vegetation placement and rendering system designed to replace the standard tree and detail system in the Unity terrain component. Vegetation is spawned on the terrain based on a flexible set of rules, and controlled with both texture and polygon masks.

    NEW in version 1.2
    -Support for Unity 2018.1 and Instanced GI
    -Direct integration with MapMagic, Landscape Builder, EasyRoads3D and Cascade.

    Use your existing trees (SpeedTree, Tree Creator etc.), rocks and grass textures. Rendering is done using Unitys new Instancing and Instancing Indirect system. This means no overhead on culling and handling GameObjects. Vegetation Studio should work with most vegetation shaders that support instancing.


    Download:
    Code:
    You need to login or register to view this content.
     
    AlexanderRus and polkovnika2 like this.
  2. polkovnika2

    polkovnika2 Member
    Member

    Joined:
    Feb 24, 2018
    Messages:
    34
    Likes Received:
    0
  3. AlexanderRus

    AlexanderRus New Member
    Member

    Joined:
    May 7, 2018
    Messages:
    3
    Likes Received:
    0
    Thank you very much!
     
  4. micro_zheng

    micro_zheng New Member
    Member

    Joined:
    Jun 16, 2018
    Messages:
    1
    Likes Received:
    0