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[UNREAL ENGINE] Advanced Locomotion System V3 (4.20)

Discussion in 'Game Applications & Related' started by mellow, Nov 5, 2018.

  1. mellow

    mellow Member
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    An advanced bipedal character locomotion system focusing on high quality character animation with responsive movement. (100% BP)

    Description:

    Too often game animation lacks quality due to the underlying movement and animation systems being poorly designed. Animators can create good looking assets, but a badly designed animation system can diminish their quality in-game. This system's purpose is to bridge the gap between the front end and back end of in-game animation, and give animators a good foundation to create assets that will work well with responsive character movement.

    IMPORTANT: IT IS HIGHLY ADVISED THAT YOU HAVE A GOOD UNDERSTANDING OF BLUEPRINTS AND ARE FAMILIAR WITH HOW GAME ANIMATION WORKS PRIOR TO YOUR PURCHASE OF THIS PACK. THIS IS NOT A PLUG AND PLAY SYSTEM, AND WORKING WITH IT CAN BE CONFUSING IF YOU ARE NEW TO UE4.

    This system:

    • Works in many game types
    • Keeps player in constant control
    • Looks good at all times and conditions
    • Simplifies animator workload wherever possible
    • Is very flexible and highly adjustable

    Features:

    • Direct Capsule Control
    • Multiple Locomotion States and Stances
    • Smooth Blending between Directional Animations
    • Adjustable Rotation Offsets
    • Additive Leaning
    • Directional Pivots
    • Directional Stopping Transitions
    • Transitions between Idle Stances
    • Turn In Place
    • Third Person / True First Person
    • Land Prediction
    • Seamless Ragdoll / Get Up Blending
    • Foot IK
    • Networked Multiplayer
    Technical Details:
    • V1 - 4.14
    • V2 - 4.15 > 4.17
    • V3 - 4.18 > 4.19
    • V3.1 - 4.20
    • 1 Character Blueprint (plus 1 child)
    • 1 BP Interface
    • 1 Animation Blueprints (plus 1 IK AnimBP)
    • 4 Custom Animation Notifies
    • 1 Physics Asset
    • 10 Enumerations
    • 11 Curve Assets
    • 2 Demo Levels
    • 70+ Hand Keyed Example Animations and Blendspaces (total)
    • 25 Locomotion Animations (3 Blendspaces)
    • 3 Idle Stances
    • 8 Turn In Place
    • 2 Getting Up
    • 8 leaning poses (4 for in air, 2 Blendspaces)
    • 1 Jump Animation (jump, falling, land)
    • 15 Aim Offset Poses (1 Blendspace)
    • 18+ more additive and transition examples.


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Install instructions:

    Copy the Advanced61b44ccf8323V4 folder (with the data folder and the manifest file in it) to wherever you have UE4 installed and place the Advanced61b44ccf8323V4 folder in the VaultCache i.e. D:\Epic Games\Launcher\VaultCache

    This content will work in UE4 | 4.20

    ENJOY!
    Mel
    :)

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    #1 mellow, Nov 5, 2018
    Last edited: Nov 5, 2018
    avon and CeeBee like this.
  2. okocha

    okocha New Member
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    hey all guys i need help pls ^^ i loocking for TwinSword & TwinBlade Base Animset if any one have can share it and i will add somthing to i have som good items pls help me