The Genshin Impact Character Shader is a Blender node group for EEVEE heavily inspired by the character shader used in the video game Genshin Impact. Easily give your models a beautiful anime appearance with fully customizeable artificial subsurface scattering, subsurface color, shadow color, and rim lights. Add metallic reflection and specular matcaps as well with full support for texture maps. The shader will continue to be updated for new Blender releases. Features Have full color control of your material's color, shadows, shadow ramps, rim lights, alpha, and more Adjust base color and shadow tint Add artificial subsurface scattering with fully customizable colors and dimensions Add an artificial rim light with customizable intensity, color, and size Add metallic and specular matcaps with full texture map support Add alpha/transparency with full support for texture maps Use a custom Genshin Impact-themed background for your renders Designed from the ground-up for EEVEE Package Includes .blend File (created with Blender 2.92) Genshin Shader node group 17-page instruction manual with pictures for getting started and using the shader to its full potential Includes recommendations for optimal rendering setup and several tips and tricks to get a better render 8 sample presets Example file using miHoYo's official Noelle MMD model (exclusively for educational and demonstrative purposes; model not included) Geo character screen background (changeable color) Code: You need to login or register to view this content. Download Links:- Code: You need to login or register to view this content. Mirror :- Code: You need to login or register to view this content.