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ArtStation - Genshin Impact Character Shader for EEVEE by Ben Ayers

Discussion in 'Miscellaneous Items' started by VIPGFX, Sep 14, 2021.

  1. VIPGFX

    VIPGFX Post MASTER
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    The Genshin Impact Character Shader is a Blender node group for EEVEE heavily inspired by the character shader used in the video game Genshin Impact. Easily give your models a beautiful anime appearance with fully customizeable artificial subsurface scattering, subsurface color, shadow color, and rim lights. Add metallic reflection and specular matcaps as well with full support for texture maps.

    The shader will continue to be updated for new Blender releases.

    Features

    Have full color control of your material's color, shadows, shadow ramps, rim lights, alpha, and more
    Adjust base color and shadow tint
    Add artificial subsurface scattering with fully customizable colors and dimensions
    Add an artificial rim light with customizable intensity, color, and size
    Add metallic and specular matcaps with full texture map support
    Add alpha/transparency with full support for texture maps
    Use a custom Genshin Impact-themed background for your renders
    Designed from the ground-up for EEVEE

    Package Includes

    .blend File (created with Blender 2.92)
    Genshin Shader node group
    17-page instruction manual with pictures for getting started and using the shader to its full potential
    Includes recommendations for optimal rendering setup and several tips and tricks to get a better render
    8 sample presets
    Example file using miHoYo's official Noelle MMD model (exclusively for educational and demonstrative purposes; model not included)
    Geo character screen background (changeable color)
    Code:
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    Download Links:-





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