Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

cgcookie - Creating Clouds with Blender 2.8 and Eevee

Discussion in 'Others Tutorials' started by VIPGFX, Jul 26, 2020.

  1. VIPGFX

    VIPGFX Post MASTER
    Member

    Joined:
    Jul 25, 2011
    Messages:
    20,708
    Likes Received:
    2,968
    [​IMG]

    In this Blender course learn how to create realistic clouds with Blender 2.8 and the Eevee render engine. Discover the power of Blender's Shader Editor for generating volumetric clouds.
    Take to the Skies with Blender and Eevee

    Clouds are a great example of volumetric shapes. They're gaseous which means they can't realistically be modeled with polygons. Instead they're entirely generated with shader nodes.

    Even though volumes require notoriously long render times with Cycles, Eevee makes volume rendering practical. Thanks to Blender’s cutting edge Eevee render engine we can generate, tweak, and perfect cloud volumes in basically real time.







    Download Links:-





    [​IMG]
    Code:
    You need to login or register to view this content.


    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.


    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.