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Coloso - Realistic Character Design By Hyoungtaek Nam

Discussion in 'Others Tutorials' started by VIPGFX, Jul 6, 2022.

  1. VIPGFX

    VIPGFX Post MASTER
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    Language: KR
    Subs: English

    Hi, I'm Concept Artist Hyoungtaek Nam.

    While working at Triple-A Game Studio
    Naughty Dog in the US,
    I participated in creating concept art
    for Uncharted and The Last of Us—the most
    Game Of The Year winning game of 2013.
    I've also worked on numerous
    international projects,
    original comics, and more.

    As many game studios continue to focus
    on delivering qualities of Realism,
    concept art based on realistic drawings
    and storytelling will continue to advance.

    I want to share the knowledge
    I've gained through field experience,
    to help you develop essential skills
    and improve your portfolio
    with realistic character concept art design.

    I'll guide you through the step-by-step process
    of creating a single character:
    from drawing techniques for realistic expressions,
    narrative costume designs
    that fit character concepts
    to three-dimensional storytelling insights.


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