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Corona Render v8 for 3ds Max

Discussion in 'CGI News' started by roocoon, Jul 29, 2021.

  1. roocoon

    roocoon Well-Known Member
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    Soon as v7 was released, another one starts...
    Some people never get to rest :).

    No reason to get excited about this particular one since you'll get any goodies on its changelog through a hotfix in v7.
    On the good news side, the protection remained the same.

    Changelog: (2021-07-28)

    Note: all changes in this build will be released in a v7 hotfix, so this is more of a hotfix preview than actual v8 daily build.

    General
    Fixed occasional crash when light intersects with other geometry
    Fixed crashes caused by Wind Binding modifier
    Fixed display/input/output gamma values not being properly rounded to 2 decimal places when being written to max log file
    Added proper error message when trying to use a UHD cache file generated from an older Corona version (note that this scenario is not supported and a new UHD file will be generated)
    CoronaDisplacementMod - fixed the “displacement quality” and “subdivision quality” radio buttons being treated as a single group (i.e. only one of the 4 could be selected at any given time)
    CoronaPhysicalMtl - Fixed incorrect TAB order in advanced rollout
    Warning message about VRayHDRI/VRayBitmap now correctly uses either name according to the currently installed version of V-Ray (the VRayHDRI map has been renamed to VRayBitmap in latest V-Ray version)
    CoronaNormal - fixed the text “Add gamma to input” text being clipped a bit from the right
    CoronaSky - fixed the model tooltip incorrectly stating that the PRG Clear Sky model does not support turbidity
    CoronaRoundEdges - Added tooltip for the samples parameter

    [​IMG]
     
    Darry, Cortamia and dogrusoy like this.
  2. roocoon

    roocoon Well-Known Member
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    Another couple of v8 releases later...

    Irrelevant to most, the protection remains the same.
    Relevant to many, the Max and C4D versions seem to be developed in parallel, aiming for the same feature set. A nice converter, either by Corona or some 3rd party, should make it a breeze to transfer your scenes between the two platforms. Time will tell...

    Changelog for the latest two:

    (2021-09-06)

    New
    PhysicalMtl - added tail parameter, controlling the strength of reflection outside of the reflection peak
    Added new randomization mode to UVW randomizer and Multimap - polygons. These separate the mesh into individual polygons based on visible edges.
    Note that this changes seed of UVW randomizer/Multimap mesh element mode.
    CoronaBitmap has new option to control environment map rotation (and potential dome mapping origin) with any picked scene node
    CoronaBitmap now supports loading .tx files
    Note that this we currently ignore the mipmap levels stored in the .tx file
    EDIT Also note that it is currently not displayed in the file open dialog as a supported type, this is due to us using the 3ds Max file open dialog.
    Currently you are unable to load .tx files through this dialog due to a 3ds Max limitation, you will need to drag and drop the image into an already created CBitmap and it will load the file.
    Added right click menu to Triplanar map's node picker with "Clear" and "Select in Scene" options
    Added new button to batch load maps into SelectTex

    Changes
    Changed the default order of Corona Scatter rollouts to be more intuitive.
    Object lists in Corona Scatter show full name of each object in a tooltip, if the name is too long to fit into the list.
    Unified names of newly created Corona objects to Corona[space]ObjectName

    Fixes
    Fixed constant IR restarts in V-Ray GPU caused by Corona Scatter scattering objects with animated modifiers.
    Fixed crash when loading some uncommon HDR files

    ----------

    (2021-08-10)
    Note: all changes in this build will be released in a v7 hotfix, so this is more of a hotfix preview than actual v8 daily build.

    General
    Fixed crashes with ForestPack 5
    Fixed some DLLs not being properly removed when uninstalling v7 that was previously installed over an older version
    Fixed Corona Converter not working properly with V-Ray version 3 installed
    Fixed Corona Converter firing asserts when converting V-Ray materials
    Fixed -h and --help parameters not working when running the installer from the command line
    Fixed displacement modifier ignoring the global displacement switch

    [​IMG]
     
    dogrusoy and Darry like this.