The v9 cycle started for Max too. Warm-up minor changes for a start. Changelog: Chaos Scatter Fixed issue where using Unpack option of the installer from network drive did not unpack Scatter Tone mapping Fixed UI delay issue when using tone mapping in Camera with operator-animated keys Fixed issue where right-clicking at the numerical value of spinbox led to reset of the value Fixed issue where resetting opacity of LUT could reset selected LUT file Fixed issues (Non-Standard Format error) when loading different types of LUTs Tone mapping pipeline is now created in every scene, without need to interact with it first, allowing users to access it from MAXScript Cosmos Updated Cosmos service shipped with Corona installer General/Bugfixes Fixed issues when using ColorPicker with linear percent value types Fixed crash when changing 3ds max 2023 theme Fixed issue where switching the renderers can crash after loading saved custom defaults Fixed issue where user can't import models from Cosmos when download folder contains non-ascii characters Fixed tyFlow crash when the input mesh is empty Fixed color temperature gamma issues in Color Picker Fixed issue where clicking on temperature or albedo in Color picker without changing their values would change the color Fixed Corona objects (Light) being broken in some specific scenes where 3dsmax does not provide version information for an unknown reason Clicking "None" in IES rollout of CoronaLight now correctly opens the corona IES folder