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Corona Render v9 daily (20220919) for C4D (up to 2023)

Discussion in 'CGI News' started by roocoon, Apr 22, 2022.

  1. roocoon

    roocoon Well-Known Member
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    A few days after the v8 retail came out, a new cycle starts.

    The changelog is only a couple of things that will also be provided soon as a hotfix for v8.

    Added:
    Added support for Cinema 4D S26
    Fixed:
    Fixed problem with Avoid collisions in Chaos Scatter not working with Decals

    After the Corona installation, you might have to update the Cosmos Browser to its last version (2022.04.12-257279 as of now). At least I did.

    Unfinished render so I can get some sleep...

    [​IMG]
     
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  2. dreamof3d

    dreamof3d Well-Known Member
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    Congratulations!
     
  3. Darry

    Darry Well-Known Member
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    They are working fast over there :)
     
  4. dreamof3d

    dreamof3d Well-Known Member
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    So lets post a copy to share :)
     
  5. roocoon

    roocoon Well-Known Member
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    Catching up... Changelog includes the couple of updates I passed on.

    corona v9 daily (2022-08-19)

    Added:

    Added Corona Pattern modifier
    Create a surface, apply the modifier by placing it under the object (just as with any other Cinema 4D modifier), place pattern-geometry under the Corona Pattern modifier and everything is set up
    Decals can now be imported from Cosmos
    Added option to preserve Slicer material when using material override
    Added option to preserve opacity and bump when using material override


    Changed:

    Improved Corona Error window - improves performance when lot of errors is shown and fixes UI problems on macOS
    ACES OT tonemapping operator is now used by default in new scenes
    Cosmos browser on Windows now opens in its own window instead of external web browser
    Removed support for Cinema 4D R14, R15 and R16
    These versions are really old and required lot of maintenance time that we can now focus on improving new and existing features


    Fixed:

    Corona lights can now be instanced using both render instances and multi-instances (previously this only worked in IR)
    Corona lights now also work with Chaos Scatter
    Corona lights now support included/excluded objects also in viewport preview
    Improved viewport performance when lot of Corona lights is present
    Fixed issue when spherical Corona light would disappear when it was non-uniformly scaled in IR
    Fixed rendering of Cinema 4D area light - Note that there is still only basic support for C4D lights
    Fixed crash when loading corrupted Proxy file with full mesh preview enabled
    Fixed problem when hidden object was rendered in IR when it was instanced by render instance or multi-instance
    Fixed occasional crashes when changing instanced object render visibility in IR
    Fixed occasional crashes when running Cinema 4D with low memory and low memory error was triggered
    Fixed minor (few KB) memory leak when rendering
    Fixed crash in decals caused by some objects with corrupted geometry
    Fixed some cases when Layered material preview was not updated after changing its submaterials
    Fixed minimum value for step in UVW randomizer
    Fixed Corona using only E-cores of modern Intel CPUs on Windows 11 when in background
    Note: during our testing we found some potential problems with Pattern on macOS when used in interactive rendering in scenes containing hair. We will examine these for the next daily build

    ----------

    corona v9 daily (2022-05-24)

    Fixed:
    Cosmos materials are now imported with correct scale when using triplanar mapping
    Fixed crash when using Cosmos on macOS when both Corona and V-Ray are installed
    Fixed crash when using search in Cosmos browser on macOS
    this was changed on server side, so the problem should be also resolved for version 8 and previous version 9 daily builds
    Fixed problems with importing Cosmos objects when path to assets download directory contains localized characters

    -----

    corona v9 daily (2022-05-11)

    Fixed:
    Fixed errors reported in command line version of Cinema 4D when loading Corona
    Fixed import of some Cosmos materials on macOS
    Fixed issues when using ColorPicker in Corona VFB with linear percent value types
    Fixed issues (Non-Standard Format error) when loading different types of LUTs
    Fixed problem with missing close button in About dialog in S22 on macOS

    Only 10 passes on this scene but luckily there's the denoiser to remove most of the obvious "dust".

    [​IMG]
     
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  6. dreamof3d

    dreamof3d Well-Known Member
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    Interesting coffee table...
     
  7. dzuzel

    dzuzel Member
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    If you want it, I will give you the link.
     
  8. roocoon

    roocoon Well-Known Member
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    If I knew they'd come up so soon with a new release, I'd have waited...
    Clouds got to the C4D version as they did to the Max one a bit earlier.

    Changelog (2022-080-30):

    Added:
    Added support for clouds in Corona Sky
    Experimental implementation of out-of-core textures for Corona Bitmap
    For now this can be enabled in Development/Experimental stuff by setting non-zero cache size and clicking "Update cache"
    The UI is not final and will be changed in future versions
    DOF is now also supported in fisheye camera
    Fixed:
    Fixed occasional crash in Corona Pattern when changing values in IR
    this was reproducible on macOS, but could also happen on Windows
    Corona Pattern now works on objects with other modifiers
    Corona Light now works with modifiers
    Fixed a bug when Corona pattern placed before other objects on the same hierarchy level prevented pattern from being applied on these objects
    Corona Pattern can now be instanced, instance will work the same as if copy of referenced pattern would be placed in its place
    Note that pattern must be referenced by instance directly, not as a part of hierarchy as in such case the hierarchy itself is instanced


    Clouds or not, I leave it for the graphics practitioners.
    I chose to render one of the great freebie projects in the tfmStyle site. They've done some Impressive work and you should go pick up something.


    [​IMG]
     
    leo shaft likes this.
  9. roocoon

    roocoon Well-Known Member
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    Another update that among other things brings one more renderer to C4D 2023.

    Changelog (2022-09-19):

    Added:
    Added support for Cinema 4D 2023

    Fixed/Changed:
    Improved rendering speed of Corona clouds
    Faster IR parsing of Clouds
    Fixed some more issues with tonemapping pipeline being reset when switching cameras
    Chaos Scatter is now separate plugin
    For now this is mostly internal change that will allow us to simplify development of Chaos Scatter
    Fixed problem with decals not working on Corona pattern using materials from pattern object

    Now if only I could set up nice scenes like whoever did the one I used...

    [​IMG]
     
  10. dzuzel

    dzuzel Member
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    I know, but thanks anyway.
     
  11. dreamof3d

    dreamof3d Well-Known Member
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