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Corona Renderer 4 (release) for 3ds Max

Discussion in 'CGI News' started by roocoon, Jun 14, 2019.

  1. roocoon

    roocoon Well-Known Member
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    Corona reached production status on the 3ds Max platform.

    Details and changelog here: https://corona-renderer.com/blog/corona-renderer-4-for-3ds-max-released/

    And a scene I picked up from one of the links in that site. Lovely work (as are the others by that artist). Only shortcoming (for me) is that I can really see the render after it finishes and I transfer the image back to my laptop. Remote desktop control is depressing when graphics are involved.

    [​IMG]
     
  2. DmitriiP

    DmitriiP Member
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    2019-06-26 Corona Renderer 4 for 3ds Max (Hotfix 1) released!

    Here is the complete list of fixes:

    - Noise in caustics is now cleared 2x faster in scenes without motion blur
    - Fixed an issue where Corona Renderer was not loading for some non-English languages
    - Fixed not being able to use render history to compare images with and without the new high quality filtering mode enabled
    - Fixed crash when storing an image to the VFB history after running IR when both High quality filtering and Denoise during render are enabled
    - Fixed crash when certain geometry is used in Corona proxy with “keep in RAM” disabled
    - Fixed some Corona proxies being rendered as black when “Keep in RAM” checkbox is disabled
    - Fixed loading certain proxy files generated by older versions of Corona
    - Fixed crash when using “render()” command from maxscript
    - Fixed material with “Always black” alpha mode being rendered with white alpha when using camera vignetting
    - Fixed several crashes related to distance maps
    - Fixed CoronaBitmap automatic reloading sometimes getting disabled.
     
    Cortamia and roocoon like this.
  3. brainsgonedead2000

    brainsgonedead2000 Well-Known Member
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    Is the new update available at all pls? My mate uses it and I linked the last one from here to him. Cheers.