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Corona Renderer 5 (daily) for C4D

Discussion in 'CGI News' started by roocoon, Sep 13, 2019.

  1. roocoon

    roocoon Well-Known Member
    Member

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    The Corona developers are keeping busy.
    v4 was very recently out and they already test out v5. Good for them.

    So far, no R21 support in this or the official v4.

    Changelog for the 2019-8-30 release:

    Added:
    Added on/off toggles for Layered material layers
    Added SelectMaterial
    Added SelectShader
    Added MultiShader
    It's now possible to use materials in include/exclude list in material override
    Changed:
    Improved text in checkboxes for enabling/disabling caustics
    Improved performance of caustics solver in scenes with multiple light sources
    Updated geometry parsing - reduces RAM usage (depends on the scene) and fixes some memory leaks
    NaNs are now filtered from VFB
    Faster IR restarts in scenes with sun(s)
    Fixed:
    Fixed exlusion list in material override when adding complex generators (e.g. Extrude)
    "Generate caustics from environment" now properly updates in IR
    Fixed disabling caustics in Corona Light material used for environment
    Fixed some crashes caused by caustics solver
    Fixes in license activation in some specific cases

    [​IMG]