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Digital-Tutors - Modeling a Character for Rigging and Animation in Softimage

Discussion in 'Softimage XSI Tutor' started by VIPGFX, Dec 27, 2011.

  1. VIPGFX

    VIPGFX Post MASTER
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    Intermediate | 3h 09m | 1.08 GB | Project Files 3 MB | Required Software: Softimage 2010

    In this series of lessons, we will learn how Softimage can be used to model an appealing, cartoony character in a way that allows for a wide range of movement and emotions when animating. When rigging and animating, it’s always nice to have an appealing character to work with. In these lessons, we’ll cover the building of a simple character with emotive eyes and eyebrows which you can then rig and animate. We will look at methods for building the head, body, arms, and legs and methods for connecting them all together. During the modeling process, we will emphasize the use of proper topology and discuss how topology and edge flow can impact the outcome of the rigging and animation process.

    Home: _http://www.digitaltutors.com/11/training.php?pid=322


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    #1 VIPGFX, Dec 27, 2011
    Last edited by a moderator: Feb 26, 2012
  2. mettlo

    mettlo Member
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    thanks 4 share