Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

  1. We need to collect last month donation for our Servers,

    Click this link and Help Us:http://forum.gfxdomain.net/donate/

    If we help in yours works or study , please spend some money for us to pay ours servers

Flipped Normals - Introduction to Modeling in Maya

Discussion in 'Maya Tutor' started by VIPGFX, Apr 13, 2022.

  1. VIPGFX

    VIPGFX Post MASTER
    Member

    Joined:
    Jul 25, 2011
    Messages:
    27,081
    Likes Received:
    3,540
    [​IMG]


    Introduction to Modeling in Maya
    Learn everything you need to know in order to get started with modeling in Maya! Learn the basic modeling tools, how to model for SubD, master topology, using sweep mesh, vert re-ordering, using deformers, and we’re simply scratching the surface!

    ABOUT YOUR INSTRUCTOR
    Your instructor, Henning Sanden, has worked in Maya for a decade. During his film experience, he’s worked with Maya on movies such as Alien Covenant, Pirates of the Caribbean, Venom, Pacific Rim: Uprising, Batman V Superman – and many more! The techniques shown in this series are based on his career in film.

    PROJECT-BASED
    We believe it’s important to learn both how the tools work and also how to actually practically use them. The antique camera project is a 3 hour long real-time series where you can easily follow along. You’ll learn industry-standard techniques for building a high-quality antique camera, combining everything you’ve learnt in the course.

    SKILL LEVEL
    Introduction to Modeling in Maya is the perfect series for beginners! If you’re interested in learning modeling in Maya, this is the series for you. No modeling knowledge in Maya is required though we recommend that you know the complete basics, such as how to navigate.
    Code:
    You need to login or register to view this content.






    Download Links:-





    [​IMG]
    Code:
    You need to login or register to view this content.


    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.