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Flipped Normals - Modeling & Texturing a Dinosaur for Production | Complete Edition

Discussion in 'Maya Tutor' started by VIPGFX, May 21, 2021.

  1. VIPGFX

    VIPGFX Post MASTER
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    Modeling & Texturing a Dinosaur for Production | Complete Edition

    Learn how to model and texture a full dinosaur from start to finish! You’ll gain extremely valuable industry knowledge and can be applied to any project, from VFX to real-time. Covering concept sculpting in ZBrush, doing retopo in 3D Coat, detailing the dinosaur with custom alphas, UV mapping, polypainting in ZBrush, painting in Substance Painter, exporting maps and finally rendering in Marmoset Toolbag.
    Your Teacher

    Rowena Frenzel is a freelance character artist from Germany who specializes in creating colorful and fun creatures in 3D. She’s very passionate about teaching, which you’ll have the pleasure of experiencing in this course!
    Individual Tutorial Series

    Modeling & Sculpting a Dinosaur
    Texturing a Dinosaur for Production

    Tools Used

    Note: A basic understanding of the software listed below is required to take this course.

    Maya
    ZBrush
    Substance Painter
    Marmoset Toolbag
    3D Coat

    Contains

    24 video files in HD
    10 Hours 3 Minutes of video
    Study sessions
    Code:
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    Download Links:-





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