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FluidRay 2.1.20.132 Win

Discussion in '3DsMax' started by VIPGFX, Mar 26, 2020.

  1. VIPGFX

    VIPGFX Post MASTER
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    Import scenes, objects and materials directly from your 3D modeling software. Supported formats include: SketchUp (.skp), Rhino OpenNurbs (.3dm), FBX (.fbx), Alias Wavefront (.obj), Collada (.dae), 3DS (.3ds, .ase), DirectX (.X), Stanford PLY (.ply), STereoLithography (.stl).
    Real-Time editing of materials, lights and rendering parameters is done in an super easy WYSIWYG (What You See Is What You Get) interface
    Extensive library of materials, models and lights supporting Drag&Drop

    FLUIDRAY IS THE FASTEST GENERAL PURPOSE REAL-TIME RENDERER.
    Real-Time Rendering
    All the tweaking of materials, lights or any other scene properties are immediately visible as real-time feedback in the viewport, making your workflow faster and much more pleasurable.

    No GPU Limitations
    FluidRay is the only real-time renderer that doesn’t suffer from GPU limitations. GPU based renderers work well only on specific tasks while FluidRay does it all easily and quickly.

    User Friendly Interface
    Working with FluidRay is effortless. The real-time workflow is extremely intuitive and anyone can get up to speed in just a few minutes.

    Real-time physically accurate Global Illumination
    Super-fast performance thanks the latest AI and Machine Learning technology
    Always achieves the best quality, no need to tweak esoteric rendering parameters
    Unbiased real-time algorithms to handle all possible lighting configurations: Bidirectional Path Tracing, Direct Lighting, Path Tracing
    Metropolis Sampling
    Real-time Ambient Occlusion
    Uses the system’s RAM – no GPU memory limitation – Can render scenes with hundreds of million of triangles and multiple GB of textures




    Download Links:-





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