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Gumroad - Best Guide to Making a Stylized Asset

Discussion in 'Maya Tutor' started by VIPGFX, Jun 17, 2019.

  1. VIPGFX

    VIPGFX Post MASTER
    Member

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    [​IMG]

    An in-depth video tutorial showing how to create a stylized asset/prop with Autodesk Maya, Zbrush, and Substance Painter.

    _Perfect for anyone struggling to get the 'stylized look' or those looking to learn new skills or improve their existing skills.

    _Learn about the different processes, tools, and techniques required to create a stylized asset.

    Topics Covered:

    _Making the model using Autodesk Maya

    _Preparing the model for sculpting

    _Exporting and Importing to Zbrush

    _Sculpting in Zbrush

    _Exporting the high poly

    _Re-topology using Maya's re-topology tools

    _UV mapping the model

    _Setting up smoothing groups

    _Export settings for Substance Painter

    _Texturing with Substance Painter

    _Tools and Keyboard shortcuts for each software used

    Bonus:

    _You get a stylized smart material for use in Substance Painter

    _Marmoset Toolbag scene with the final model and Render Settings

    About 3DEX:

    _Has almost 10 years of experience doing 3D

    _Has been working in the video-game industry for game studios for the past 5 years

    _Has been teaching 3D online since 2011

    Note this tutorial does not cover how to make the flames seen in the previews.




    Download Links:-





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