3dsMax topology based paneling modifier. Procedural tool for geometry paneling. Preserves Material IDs/SmoothGroups/Sub-Object Selection. Selection only - map panels only to selected faces. Replace - Replaces selected faces with panels. Keep base - preserves base geometry. Keep Non-Quads - preserves tris/n-gones. Set Height - Keeps panels height along face normal constant. Driver Axis - defines panels flow direction. Panels alignment options. In-Place panels transformation. Quads only. Support: 3dsMax 2018.1 and newer. Includes Sample scenes from video. Enjoy! Code: You need to login or register to view this content. Download Links:- Code: You need to login or register to view this content. Mirror :- Code: You need to login or register to view this content.