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Multiscatter 1.618 for 3ds Max

Discussion in 'CGI News' started by roocoon, Jul 11, 2020.

  1. roocoon

    roocoon Well-Known Member
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    A couple of fixes on this one.

    Info: https://rendering.ru/multiscatter.html

    Changelog:

    Fixes:
    - No shadows on the scattered objects in Arnold.
    - Changing spline width does not auto update in viewport.

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  2. roocoon

    roocoon Well-Known Member
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    v1.618 is out.

    Nothing to it other than:

    Fixes:
    - some fixes for V-Ray 3.6 and 3.7

    Even so, some people manage to mess up a simple fix.
    Nothing new on its VRay 5 support but I've been told that IPR doesn't work properly when you change materials.
    So I tried it and it behaves exactly as in the earlier releases. It works!
    .
    Three captures:
    1. IPR has started.
    2. An object had a material changed while IPR is running.
    3. Another material from Vray's own library assigned.

    If it's something else that presumably fails, I'm curious to know what it might be.

    I'm also curious to know if there's any screen capture utility that can save in GIF while IPR is running.
    The one I use (ScreenToGif) is good for regular stuff but unusable (too slow) for IPR (or my system is just a dog).

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