Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

  1. We need to collect last month donation for our Servers,

    Click this link and Help Us:http://forum.gfxdomain.net/donate/

    If we help in yours works or study , please spend some money for us to pay ours servers

SiNi Software 1.23.1 for 3ds Max

Discussion in 'CGI News' started by roocoon, Apr 21, 2021.

  1. roocoon

    roocoon Well-Known Member
    Member

    Joined:
    Dec 11, 2010
    Messages:
    2,079
    Likes Received:
    879
    SiNi now supports Max 2022 and Corona 7.

    Changelog for 1.23.0

    General:

    UPDATE: 3dsMax 2022 supported in all plugins.
    UPDATE: Support for Corona Renderer 7.


    IgNite Collection:

    Springboard
    UPDATE: Maxscript added for Copy/Paste Tools.
    UPDATE: Maxscript added for Select Camera.
    UPDATE: Removed all disabled buttons.
    FIX: Instance Objects will keep materials from original objects.

    Sculpt
    UPDATE: DirectX View not working in 2021.

    Unite
    FIX: V-Ray Bitmaps were not showing in v1.22.1
    FIX: 4K viewport display issue on Repath dialogue.


    Object Plugins:

    SiClone
    UPDATE: Added Exact checkbox for Individual/Random to give exact spacing instead of the closest match.
    UPDATE: Added Clone button to Objects/Sweeps to easily duplicate objects.
    UPDATE: Added Vertical checkbox for Sweeps.
    UPDATE: Added Cap Ends for Sweeps.
    FIX: Crash with Corona if the same object is added more than once.
    FIX: Rare display bug with Distributed Objects on multi-splines.

    Disperse
    FIX: Crash with Corona if the same object is added more than once.

    Scatter
    FIX: Crash with Corona if the same object is added more than once.
    FIX: Objects disappearing on Render with Corona if Scatter wasn’t selected first.


    Protection is not part of the changelog. Nothing has changed.

    [​IMG]
     
    4MeToo, pixelmagic and Cortamia like this.
  2. roocoon

    roocoon Well-Known Member
    Member

    Joined:
    Dec 11, 2010
    Messages:
    2,079
    Likes Received:
    879
    Fresh update just out.

    Release v1.23.1

    General:

    Applies to all plugins
    Improved - Updated the utility toolbar icons to new branding.
    Improved - Updated the object plugins icons to new branding.
    Improved - Updated plugin help links to direct to new helpdocs website.

    Desipher License Manager
    Fixed - Desipher License manager - QT support for 4K monitors.

    IgNite Collection:

    IgNite Springboard
    Fixed - QT support for 4K monitors.
    Unite
    Improved - Relinking external files. We have rewritten this to improve the process.
    Fixed - Delete Selected Paths would not always remove textures from the list.
    Fixed - QT support for 4K monitors.
    Preflight
    Fixed - Did not pick up Empty Bitmaps as missing textures.
    Scribe
    Fixed - Spline Plots has been rewritten to be more stable.
    SiNiScript
    Improved - Updated the Scribe MAXScript.

    Object Plugins:

    Scatter
    Fixed - Colour variation was not working in Corona 7 - Standard and IR.
    Improved - Logo change to match new branding
    Added - Added new materials to Colour variation. Physical materials. Corona physical material, Arnold surface material.
    SiClone
    Fixed - Colour variation was not working in Corona 7 - Standard and IR.
    Improved - Logo change to match new branding.
    Added - Added new materials to Colour variation. Physical materials. Corona physical material, Arnold surface material.
    Disperse
    Fixed - Colour variation was not working in Corona 7 - Standard and IR.
    Improved - Logo change to match new branding.
    Added - Added new materials to Colour variation. Physical materials. Corona physical material, Arnold surface material.
    ProxSi
    Fixed - Colour variation was not working in Corona 7 - Standard and IR.
    Improved - Logo change to match new branding.
    Added - Added new materials to Colour variation. Physical materials. Corona physical material, Arnold surface material.

    Unfinished render but at least denoised:

    [​IMG]