This course shows you how to model and animate procedurally using geometry nodes in Blender 2.93 and 3.0. You should have a general understanding of Blender so that you can nicely follow along. Procedural modeling is a skill which is very useful in VFX work, motion graphics and material creation. We will create a castle that shows you how to approach proceduralism in Blender. Project Description Learning is much more effective when you repeat things. I for example created the castle two times before filming the class. When doing something new, the first phase is the phase when you invent/follow along. And the phase after that is copying what you have done so that you can confidently recreate the result again and again. So here’s the project: recreate the castle and upload an image to the class gallery. It might seem tedious but it’s worth it! Looking forward to your castles! (The project file needs at least Blender 3.0 to be opened) Code: You need to login or register to view this content. Download Links:- Code: You need to login or register to view this content. Mirror :- Code: You need to login or register to view this content.