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Solid Angle Arnold v4.2.3 for Maya 2019 - 2022 Win x64

Discussion in 'Maya' started by VIPGFX, Jun 10, 2021.

  1. VIPGFX

    VIPGFX Post MASTER
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    Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface.
    Features
    – Seamless integration with Maya shapes, cameras, lights and shaders.
    – Image Based Lighting support, including a state of the art physical sky.
    – Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
    – Support for volume rendering with Maya Fluids.
    – Support for Maya Hair and nHair.
    – Particles and nParticles support, including particle instancer.
    – Defer the creation of geometry at render time with the Stand-in placeholder nodes.
    – Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
    – Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
    – XGen integration.
    – Texturable geometric lights.
    – Deep EXR.
    – Rendering of curves.




    Download Links:-





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