C4DtoA 3.2.0 introduces Arnold 126.96.36.199 and is a feature release bringing a brand new post-processing framework (imagers), support for nested dielectrics, much improved progressive and adaptive sampling, on-demand texture loading on GPU, and a variety of enhancements and fixes. System Requirements: Cinema 4D R20.057 and above R21.026 and above S22.016 and above R23.008 and above -Windows 7 or later, with the Visual Studio 2019 redistributable. -Linux with at least glibc 2.12 and libstdc++ 3.4.13 (gcc 4.4.7). This is equivalent to RHEL/CentOS 6. -OSX 10.11 or later. -CPUs need to support the SSE4.1 instruction set. -GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 450.57 or higher drivers on Linux and 451.77 or higher on Windows. See Getting Started with Arnold GPU for more information. -Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above. Download Links:- Code: You need to login or register to view this content. Mirror :- Code: You need to login or register to view this content.