Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

  1. We need to collect this month donation for our Servers,

    Click this link and Help Us:http://forum.gfxdomain.net/donate/

    If we help in yours works or study , please spend some money for us to pay ours servers

Solid Angle Katana to Arnold 2.3.1.0 for Katana 3 & 3.1

Discussion in '2D' started by VIPGFX, May 23, 2019.

  1. VIPGFX

    VIPGFX Post MASTER
    Member

    Joined:
    Jul 25, 2011
    Messages:
    17,620
    Likes Received:
    2,389
    [​IMG]

    Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

    Features:
    Natural integration with Katana nodes, scenegraph, and scripting.
    Multi-threaded scene translation, made possible by Geolib3 in Katana 2.
    Bundled Arnold, shaders, and plugins for a smooth out-of-the-box experience.
    Support for the latest Arnold 4.2.x series.
    Improved interactivity for live rendering (IPR) allows look changes to be rapidly previewed.
    Ultra-fast OpenVDB volume rendering.
    Shader networks.
    Works with third-party shaders and renderer procedurals (for hair, etc).
    Render outputs and AOVs, including Deep EXR.
    Supports the curves location type in Katana for hair rendering.
    Many light types and light filters supported, as well as interactive modification of lights.
    Object parameters and global options better match what is available in Arnold.
    Improved documentation within Katana (args files).









    Download Links:-





    [​IMG]
    Code:
    You need to login or register to view this content.


    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.


    Mirror :-

    [​IMG]
    Code:
    You need to login or register to view this content.
     
  2. meneper

    meneper New Member
    Member

    Joined:
    Jun 19, 2017
    Messages:
    1
    Likes Received:
    0
    wrong links. thats for 3ds only