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SolidAngle Softimage to Arnold (Sitoa) v2.5.0 Win x64

Discussion in 'Softimage XSI' started by VIPGFX, Oct 27, 2012.

  1. VIPGFX

    VIPGFX Post MASTER
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    [​IMG]

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    Arnold is a global illumination system incorporating modern ray tracing and physically based shading techniques. Arnold offers greater speed, more power and higher quality. This gives studios using Arnold a distinct competitive advantage – especially in big-budget productions.
    Over the past few years, Arnold has been used to create unique visual effects in major VFX feature films, animated features, and high-end commercial projects. Sony Pictures Imageworks was the catalyst for the professional adoption of the product and will use Arnold in all upcoming films.
    Sitoa v2.5.0
    - Improved the scene exporting time with light associations.
    - and token tag support added to sib_image_clip
    - sta_vector_displacement shader added. This shader has support for tangent-space vector displacement.
    This is meant to supercede and replace the old sta_displacement shader, which is now deprecated.
    - 25% faster bump mapping (less shader evaluations per call).
    - Faster ray acceleration structure build (30-80%, depending on platform and compiler).
    - Several other speed and memory optimizations.
    - Auto-instancing of standins whose "Path" attribute points to an .ass file; subsequent standins trying to load the
    same .ass file will instance the previously loaded geometry, potentially saving tons of both memory and disk I/O.

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  2. WORMONO

    WORMONO Member
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    Thanks for the SOLIDANGLE release :D
     
  3. Samual

    Samual New Member
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    Thank you.
     
  4. perceval

    perceval New Member
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    sounds good, Thanks for.
     
  5. majedo

    majedo New Member
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    pretty post
    thank you
     
  6. DarkLord

    DarkLord New Member
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    Thanks for this (y)