An update that I forgot to post about. Protection is the same as before but the compiler/optimizer changed some registers and I had to adjust the patcher. It's a hard life... Changelog: Fixed viewport rendering resolution not updating when the viewport is resized. Fixed wrong render channel export when saving png+alpha. Fixed environment lighting not updating fully when rotating an environment map during interactive render. Improved performance on Rhino object visibility during interactive render and when running ShowSelected command. Fixed invalid devices appearing in devices section on render settings. Fixed invalid presto devices causing a crash in darkroom during interactive render. Fixed a crash when deleting a layout. Fixed transparency texture used for Rhino basic material. Fixed a crash occurring when converting a Rhino object to a render mesh. Fixed LUT colors applied. Fixed LUT memory leak. Fixed memory leak for Presto CPU. Fixed vignetting weight when optix is enabled. Fixed parsing IES files when there is a new line in the beginning of data values. Added support for Nlm OpenCL denoiser for more amd cards(support for gfx1010, gfx1011 and gfx1012). Added support for presto Opencl for gfx1010, gfx1011, gfx1012. Improved IOR complex extinction coefficient absorption for presto. Fix for optix denoiser "out of memory (ds allocation)" error. Fixed bug when coating weight is 0% in Presto. Fixed Presto rendering with materials of coating plus single substrate of 0% layer weight. Thea node has also been updated to RV1875, so for those that are using network rendering, please install the latest Thea Node as well.