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Udemy - Cinema 4D Complete : Vol. 1 -3

Discussion in 'Cinema 4D Tutor' started by VIPGFX, May 8, 2021.

  1. VIPGFX

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    Udemy – Cinema 4D Complete : Vol. 1 The Essentials

    In this volume you will see:

    A complete tour of the interface
    How to navigate efficiently in the 3D viewport
    The display options of the viewport
    How to customize the interface
    The hidden options of the object manager
    Tips and tricks on how to manipulate lots of objects
    The coordinate system
    The layer manager
    The software preferences to know
    How to set up your project and save the changes
    The library and how to search it
    The parametric objects explained
    How to move, scale and rotate your objects quickly and efficiently
    The generators
    Workplane and snapping settings explained
    How to place your objects exactly where you want
    Practical workshop: how to model a toy Flying Saucer using parametric objects only

    Udemy – Cinema 4D Complete : Vol. 2. All about Modeling!

    In this second volume, you will learn everything there is to know about modeling!

    Polygon modeling is at the core of every 3D application. Whatever field you are going to work in, you will need to know how to push points, edges and polygons to make your vision come true.

    I’m Lionel VICIDOMINI, a Maxon Certified Instructor, Maxon Master Trainer and Motion Designer based in Paris, France. I believe that in order to truly master a software you have to learn it by the details. I have created this series of training, to create a video manual of Cinema 4D and to be the most thorough possible while being entertaining.

    In this training you will learn :

    How to select, move, scale and rotate polygons precisely, fluently, and as fast as possible to allow a smoother workflow

    All about splines, those vector shapes that are so useful when you want to create complex objects

    The generators, such as the mirror, the remesher and the all-powerful Subdivision Surface, at the very core of polygon modeling

    The polygon commands, such as the extrude, bevel tool, but also the stich’n’sew and many less known tools

    The deformers, which allow you to reshape objets to your needs or even create whole models from simple primitives

    OpenVDB modeling, another way to create complex objects parametrically without the hassle of polygons

    Several workshops in the end of the course will teach you real life examples and how to model many objects : a screw, a spoon, a coffee cup and its holder, a soccer ball and many others.

    This training has been recorded on the R23 but you can follow it easily on previous versions of the software, down to R17.

    It is not required to have followed the first volume of the series, but it can greatly help, especially if you are new to 3D.

    Udemy – Cinema 4D Complete : Vol. 3 Unleash the power of Mograph!

    The third volume of the complete training unleashes the power of Mograph!

    But what is Mograph exactly ? This is the toolset that made Motion Design so popular. In the 2000es Maxon introduced Mograph, which was then just a module, and has become over time a key element of Cinema 4D.

    Mograph allows you to create eye-opening, mesmerizing, gorgeous looking animation very easily. Its modular approach makes it very simple to just add element of design on top of each other and achieve beautiful result very quickly.

    I’m Lionel VICIDOMINI, a Maxon Certified Instructor, Maxon Master Trainer and Motion Designer based in Paris, France. I believe that in order to truly master a software you have to learn it by the details. I have created this series of training, to create a video manual of Cinema 4D and to be the most thorough possible while being entertaining.










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