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Udemy - Game Character Rigging for Beginners in Maya

Discussion in 'Maya Tutor' started by VIPGFX, Jan 4, 2022.

  1. VIPGFX

    VIPGFX Post MASTER
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    Ready to start making your Own Chacarcter Animations for Games?

    What you'll learn
    Learn about maya's interface
    Optimize and prepare your model to be riggred for games
    Learn about joints an how to use them to Build a robust character's skeleton ready to be animated in any game engine
    Understand the difference between IK and FK systems
    Organizing our 3d scene for best performance
    Skinning our 3d character and each tool that will help in improving skin deformations
    How to deform our game character using skinning
    Learn all the tools and techniques that will improve skin deformations
    How animation controls work
    Establishing animation controls that will allow the character to be animated
    Setup proper hierarchies for animation controls
    Working with custom attributes
    Adding more flexibility and features to a facial rig
    Optimizing our Game character rig for game production
    And so much more...

    Requirements
    No 3d animation or rigging skills required. You'll learn everything from A to Z
    Motivation to learn ;)
    Code:
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