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Udemy - How to Make Tile Based Platform Games in Gamemaker Studio

Discussion in 'Others Tutorials' started by VIPGFX, Jul 28, 2020.

  1. VIPGFX

    VIPGFX Post MASTER
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    Learn the basics to build fun and creative platform games, including tricks to add polished and professional features.

    What you'll learn

    You will develop a robust platform engine that you can use for future games you make.
    You will learn how to do fast tile based collisions, and have the skills to incorporate it into your own games.
    You will learn how to implement a customizable lighting system that any object in the game can use.
    You will learn how to build custom particles that interact with the environment.
    You will learn how to build a Finite State Machine, and use it to efficiently control your player and enemies.
    You will learn how to implement wave based attacks, player traps, cameras, fade transitions, highscore saving, custom tooltips, screenshake and more.

    Requirements

    Gamemaker Studio 2 Full or Trial version
    PC or Mac capable of running Gamemaker Studio 2









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