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Udemy - Mechanic Game Design Using Blueprint In Unreal Engine 4

Discussion in 'Others Tutorials' started by VIPGFX, Sep 2, 2019.

  1. VIPGFX

    VIPGFX Post MASTER
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    What you'll learn

    How to master beginner blueprint concepts, like variables, "if" statements, and arrays

    How to create basic material setup

    How to use detect collisions, receive user input, and create game mechanics

    How to create camera setup and toggle team

    How to create level creation

    How to create player controller for each player

    How to set up the piece parent and create the piece spawning logic on the chess board

    How to create dynamic material for chess and board

    How to create chess function library

    How to create "HighlightValidPoints" (without logic, just string input)

    How to create piece selected

    How to create movement logic for King

    How to create movement logic for Queen

    How to create movement logic for Bishop

    How to create movement logic for Knight

    How to create movement logic for Pawn

    How to create attack system for King

    How to create attack system for Queen

    How to create attack system for Bishop

    How to create attack system for Knight

    How to create attack system for Pawn

    How to create Castling logic in "GetAllPossibleMoves”

    How to create Highlight Checked King function

    How to create Menu Level

    How to create GameOver widget with simple function such as "Restart", "Menu", "Quit".

    How to create "KingDeathCheck" function

    How to create “CheckMate” to end the turn

    Requirements

    Installed Unreal engine 4.20 or above
    A basic understanding of mathematics (order of operations, addition, subtraction, multiplication) will facilitate comprehension of certain coding logic.
    A basic understanding of chess game like chess movement, chess attack or castling, and check system, checkmate condition
    Before beginning this course, you should be comfortable browsing the Web and working with your OS like Windows, Mac or Linux
    No prior programming or Unreal experience is required. If you have worked in C++ or Unreal before, this course can help you fine-tune your game development skills.




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