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VRay Advanced 3.70.03 for Cinema 4D

Discussion in 'CGI News' started by roocoon, Apr 5, 2019.

  1. roocoon

    roocoon Well-Known Member
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    New version with some fixes is out.

    Info: https://www.chaosgroup.com/vray/cinema-4d

    Protection remains the same as in 3.70.02 and you probably can use what you already have. No need for any additional copy work.

    Changelog:

    Build 3.70.03 - V-Ray for Cinema 4D (22 March 2019)
    ===============================================================================

    New features:
    (*) Add preferences option for converting materials to VRay Standard material.
    (*) Add shortcuts or scripts for starting DR slave (Windows).

    Modified features:
    (*) Changed default gravity vector value for VRayFurTag to resemble real gravity.
    (*) Disable OpenCL engine on OSX, due to incompatibility.
    (*) Disable OSL Material on OSX, due to incompatibility.
    (*) Changed default value of DR port number to match Standalone default port.
    (*) Remove Irradiance Map presets from the GI presets.

    Bug Fixes:
    (*) Fixed an issue with spawning multiple `vray -server` processes.
    (*) Fixed interface license engagement in Team Render with animations.
    (*) Fixed "Default Lights" value to work properly on Cinema 4D R20.
    (*) Fixed the displacement material with 2D displacement in R20.
    (*) Fixed material converter specular translation for Blinn reflective layers.
    (*) Fixed regression from 3.6 - darker material previews.

    [​IMG]
     
    noname likes this.
  2. noise2render

    noise2render Active Member
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    looking forward for vray next for c4d, this app deserve some love too :)