This course is about creating and designing interesting environment concept art for games and movies. It covers all the steps from the start to the final concept. The tutor will go through the entire workflow while explaining his thinking behind each step with an emphasis on the design and the purpose behind every action. While the focus of this course is workflow and design it also covers all the necessary technical steps so you can follow along. Chapter Topics: 00. Introduction 01. Brief 02. References 03. Composition Sketch 04. Designing the Assets 05. Building the Assets in 3D 06. Blocking Out the Scene 07. Creating the Materials 08. Lighting and Rendering 09. Compositing and Preparation in Photoshop 10. Painting and Using Photo Textures 11. Further Painting and Refining 12. Final Details and Color Grading 13. Outro Code: You need to login or register to view this content. Download Links:- Code: You need to login or register to view this content. Mirror :- Code: You need to login or register to view this content.